Showing posts with label valve. Show all posts
Showing posts with label valve. Show all posts

Friday, March 28, 2008

Portal Lovefest Continues, When Will it Stop?


Gamasutra is an interesting website that we don't acknowledge enough, as gamers, for their contributions. They employ exactly the kind of journalism we need more of in this industry, delving deeper into your favorite (and not so favorite) videogames and engaging the developers for insight after the game ships. For instance, this piece by Brandon Sheffield where he interviews Kim Swift and Erik Wolpaw of Valve Studios fame about their groundbreaking work, Portal.

Speaking frankly and interestingly about the development of Portal itself, as well as the minutiae of design at Valve (here's a hint, it involves a lot of gameplay testing), Kim and Erik touch on lots of interesting subjects -- especially given we may have actually listened to the developer commentary that comes with Portal...

Either way, some standout stuff from the interview (in our humble opinions) is the short dialog about a DS version of Portal (not coming anytime soon) and the (thousandth) confirmation that there is certainly more Portal coming. Also, and this is roughly the fifteenth time we've seen this or so, Mr. Sheffield asks Kim and Erik if GlaDoS is alive or dead. The song is called "Still Alive" people! Anyways, we promise, less Portal news. Seriously.

Thursday, January 31, 2008

More Portal to Come

Eurogamer reported today that there will, in fact, be more Portal. While they're still working out the finer details of the project, it will be more than "a bunch of new puzzles" according to Valve spokesman Doug Lombardi.

As someone who wears her Weighted Companion Cube t-shirt regularly and has "Still Alive" as her ring tone, I greeted this spectacular (though not entirely surprising) news with a little dance. I'll spare you all from the cake jokes though.