Thursday, March 6, 2008

Gran Turismo 5: Prologue Cars/Tracks Detailed

Alright, seriously, the reasons are stacking up to purchase a PS3. Though I haven't played any Gran Turismo since numero tres, after seeing the recently announced car list, the gearhead in me aches to tune the hell out of an old Mazda RX-7 until it's a spirit crushing, fossil fuel decimating, 700hp beast. Yes folks, the details, they are a-spillin' from across the Pacific regarding Gran Turismo 5: Prologue. Sony didn't just tell us about the cars though, we also got the names of the six tracks included upon purchase.


Among the notable tracks, Daytona International and Fuji Speedway are most recognizable. Furthermore, some features were discussed in the press release...

"Drift Mode -- The player's drifting technique is measured based on drift angles, racing lines, and speeds within evaluation zones located at various turns on the course."

And the ever popular...

"In Depth Car Tuning -- Players have the ability to adjust the vehicle's performance, including power, weight, tires and suspension."


Let's be clear: This is still, for all intents and purposes, a very nice and somewhat polished, tech demo. It's not the first time Polyphony Digital and Sony have released a "prologue" version of the Gran Turismo series and betting on them, most likely not the last. In fairness, this doesn't seem like a cash-in so much as something to hold over fans who would otherwise be left waiting for what seems like eternity while Polyphony finishes work on Gran Turismo 5. At $40 (and that's real bucks, not space bucks), we ask you, QP'er: Who's buyin'?

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