"Houston we have a problem." That problem being the veritable deluge of excellent gaming product flooding all consoles since last august. It's a miracle any of us here at QP managed to finish our schooling. Riding on the coat tails of that wave comes Space Invaders Extreme a new look for an old favorite. Features power-ups, boss battles, and unrelenting pretty hot and tempting techno beats. Drops June 17 2008 C.E. (that's the common era for those wondering).
It's a good thing we have Hannah Montana: Music Jam to keep us occupied in the mean time. And just let you in on what kind of crazy prepubescent adventures you'll be getting yourself into we've got a screen shot right here for you (You're guess is definetly better and more mature than mine.) I mean who even ever heard of Ninja Gaiden DS?
Tuesday, May 20, 2008
All Your Base Are Belong To Us
Posted by
Shawn Annable
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3:09 PM
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Labels: hannah montana, release date, space invaders
Wednesday, April 16, 2008
Soul Calibur IV Gets Release Date, 'Limited Edition' (Surprise!)
We're not gonna jerk you around folks, we love us some Soul Calibur. Whether it be in the form of numero uno for Dreamcast, the near perfect PS2/Xbox/GameCube iteration or the nearly broken third entry, we've been competing in the tale of swords and souls for nearly a decade. And today, Namco-Bandai has set June 29th as the release date for SCIV as well as explaining how exactly they're going to gouge our bank accounts for all they're worth.
First and foremost, though you already knew this, Darth Vader and Yoda will be joining the cast of fighters, each remaining exclusive to PS3 and Xbox 360 respectively. There will almost assuredly be an option to download the other character through digital means (read as: Xbox Live and Playstation Network), netting Namco extra, easy, money. Second, Namco today also announced the 'Limited Edition," complete with, "an art book/comic that serves as a prequel leading into the story of Soulcalibur IV, a tournament kit, and exclusive access to 'extra customization content.'" How much more does it retail for? No big whoop, just $79.99 of your hard earned dollars net you all those wonderful things.
Hey, remember when developers/publishers would reward you with free stuff, just for being a big fan? Yeah, us neither.
Posted by
Benjamin Gilbert
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12:51 PM
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Labels: namco, release date, soul calibur 4
Monday, March 17, 2008
Oops! Playstation Europe Accidentally Drops Some Knowledge
Oh noooes! Big mistakes from Sony, and not just in any language, but in SPANISH! Well, only sort of actually. In this humble writer's opinion, the biggest deal on here is the firm Home release date, though I'm sure some of you out there may disagree, and you can all go straight to hell. Either way, Sony has, shockingly, released a press statement regarding this entire list...and it kind of makes a lot of sense what they have to say:
"Internal working documents naturally have proposed dates against titles, but these change frequently and dates are not confirmed until issued as part of a press release or formal announcement. The same applies to titles of games, which may be working titles or placeholders subject to later confirmation."
And furthermore...
"As a result, no weight should be given to titles or dates that appear in this document, other than to those which have already been formally confirmed. We will not be commenting on any title mentioned that has not already been confirmed and/or given an official launch date."
In so many words, yeah this list leaked was totally super serial, but as with most projected release lists (none the less internal ones), all subject matter is subject to change.
Posted by
Benjamin Gilbert
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7:32 PM
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Labels: home, release date, sony
Wednesday, March 12, 2008
Motorstorm 2 Details Announced, Release Date Hazy
Playstation 3 staging a massive comeback in 2008 you say? You must be pulling our chain, world. It looks to us here at QP like Sony is beginning to bet on the right pony -- LittleBigPlanet, Metal Gear Solid 4, Home (we think?) and now Motorstorm but like, a full game? You don't say! The teaser trailer above looks sweet but isn't exactly in-game engine. Honestly, we'd be way more excited about a crazy looking new Ridge Racer, but that's just us -- we're crazy.
For serious though, Motorstorm 2 should be shipping, "this Autumn," and when it does, it's bringin' (to tha extreem!) 16 new levels and 16 player online racing (sensing a theme here?) You can also play three other friends locally with split-screen. Sounds like Sony's doing the right thing here and making a full Motorstorm like they should have in the first place -- though we doubt it'll be at the right price for what they're offering. For the full press release, follow this jump (but we don't suggest it.)
Posted by
Benjamin Gilbert
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3:57 PM
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Labels: Motorstorm 2, release date, sony